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Keep an eye out for Wanderlust: Adventures livestreams!
As we push to finish the alpha build of Wanderlust: Adventures, we won't be posting as many Developer Logs. Matt, however, is beginning to stream while he and Jason are working on the game (and also while he plays games with other indie developers and twitch streamers). The following is a link to his stream:
If you're at all interested in game development, or just coming by to see how we're doing with the development of our game, go check it out!
Hope to see you there!
"Wanderlust: Adventures" - Developer's Log 19
Gotta hunt 'em all!
Matt added the first of two "Logs" to the game; the "Hunting Log". This log will track all of the enemies that you encounter throughout the game, inform you of their general location in the world, and reward you with bonus experience when you meet your quota of kills for each enemy. Even bosses will be included in this list, and give you a huge experience bonus if you complete their log entry.
The experience bonus is immediate upon the final kill. This log, unlike the 'collectibles' elements introduced in the last few Developer Logs, is saved per character rather than per profile. This way, each character that you make has an opportunity to be rewarded with the bonus experience for completing a Hunting Log Entry.
We're not entirely certain when the next Developer Log will surface, as we are now attempting to finalize a playable alpha build of the game for our testers to begin playing. Still, we look forward to introducing the changes made to the Warrior, Assassin, and Crusader character classes, so stay tuned for more information about them!